"Phrases" { "all Infected players" { "chi" "所有感染者玩家" } "all Survivor players" { "chi" "所有幸存者玩家" } "Game Check Fail" { "chi" "This plugin only supports Left 4 Dead 2!" } "Modules Array Failure" { "chi" "Failed to initialize modules adt_array" } "Head Hunter" { "#format" "{1:d}" "chi" "爆头Hunter +{1} 点" } "Killing Spree" { "#format" "{1:d}" "chi" "大量击杀僵尸 +{1} 点" } "Incapped Survivor" { "#format" "{1:d}" "chi" "放倒幸存者 +{1} 点" } "Killed SI" { "#format" "{1:d}" "chi" "击杀特感 +{1} 点" } "Killed Survivor" { "#format" "{1:d}" "chi" "杀死幸存者 +{1} 点" } "TANK SOLO" { "#format" "{1:d}" "chi" "单挑坦克! +{1} 点" } "Killed Tank" { "#format" "{1:d}" "chi" "击杀坦克 +{1} 点" } "Killed Witch" { "#format" "{1:d}" "chi" "击杀Bitch +{1} 点" } "Crowned Witch" { "#format" "{1:d}" "chi" "强暴Bitch +{1} 点" } "Team Heal" { "#format" "{1:d}" "chi" "治疗同伴 +{1} 点" } "Team Heal Warning" { "#format" "{1:d}" "chi" "不要刷点数! +{1} 电" } "Protect" { "#format" "{1:d}" "chi" "保护队友 +{1} 点" } "Revive" { "#format" "{1:d}" "chi" "救起队友 +{1} 点" } "Ledge Revive" { "#format" "{1:d}" "chi" "拉起队友 +{1} 点" } "Defib" { "#format" "{1:d}" "chi" "救活队友 +{1} 点" } "Smoke" { "#format" "{1:d}" "chi" "捆绑幸存者 +{1} 点" } "Boom" { "#format" "{1:d}" "chi" "呕吐幸存者 +{1} 点" } "Biled" { "#format" "{1:d}" "chi" "胆汁化坦克 +{1} 点" } "Pounce" { "#format" "{1:d}" "chi" "扑倒幸存者 +{1} 点" } "Jockey Ride" { "#format" "{1:d}" "chi" "骑幸存者 +{1} 点" } "Charge" { "#format" "{1:d}" "chi" "锤幸存者 +{1} 点" } "Charge Collateral" { "#format" "{1:d}" "chi" "撞飞幸存者 +{1} 点" } "Burn Tank" { "#format" "{1:d}" "chi" "燃烧坦克 +{1} 点" } "Burn Witch" { "#format" "{1:d}" "chi" "燃烧Bitch +{1} 点" } "Spit Damage" { "#format" "{1:d}" "chi" "痰液伤害 +{1} 点" } "Cloud Damage" { "#format" "{1:d}" "chi" "被舌头的烟熏 +{1} 点" } "Damage" { "#format" "{1:d}" "chi" "多重伤害 +{1} 点" } "Your Points" { "#format" "{1:d}" "chi" "你有 {1} 点" } "Usage sm_repeatbuy" { "#format" "{1:s}" "chi" "{1} 用法: sm_repeatbuy" } "Insufficient Funds" { "chi" "点数不足!" } "Item Disabled" { "chi" "物品被禁用" } "Primary Warning" { "chi" "你必须有主武器才能填充子弹!" } "Usage sm_heal" { "chi" "用法: sm_heal " } "Give Health" { "#format" "{1:s}" "chi" "治疗了 {1}" } "Usage sm_givepoints" { "chi" "用法: sm_givepoints <#userid|用户名> [点数]" } "Give Points" { "#format" "{1:d},{2:s}" "chi" "{1} 给予了 {2} 点" } "Give Null" { "chi" "数量必须非零!" } "Usage sm_setpoints" { "#format" "{1:s}" "chi" "用法: sm_setpoints <#userid|用户名> [点数]" } "Set Points" { "#format" "{1:s},{2:d}" "chi" "{1} 的点数被设置为 {2}" } "Tank Limit" { "chi" "达到坦克的数量限制咯" } "Witch Limit" { "chi" "达到Bitch的数量限制咯" } "Points Left" { "#format" "{1:d}" "chi" "剩余 {1} 点" } "Cost" { "#format" "{1:d}" "chi" "消耗: {1}" } "Spawn Failed" { "chi" "无法重生!" } "Modules" { "chi" "Current modules loaded into Points System:" } "End..." { "chi" "End..." } "Module: Warning 1" { "chi" "[PS] Module of same name already registered!" } "Module: Error 1" { "chi" "[PS] Incompatible version of Points System is loaded, please update!" } "Module: Error 2" { "chi" "[PS] Points System natives were not found!" } }